Koerri Makes a positive impact in the community, while skateboarding!
Our hosts give their hot picks for Arcade1up future releases. With a WiFi enabled NBA Jam Arcade Cabinet on the way, what other big arcade titles would guarantee success? Step into The Throwback Future.
Universal Studios is setting up for Super Nintendo World. Will this theme park be worth the price of Admission?
Grab your magnifying glass and batteries for the Game Gear Micro reveal. What is going on Sega? Also what year is this again?
PlayStation 5. KJ and Koerri bring up some key questions that have yet to answered by Sony. The official reveal may be on hold, but we know what needs to be uncovered!
I’m here with a review of a maybe forgotten but definitely not gone 90’s arcade hit: Virtual On.
Developed by Sega with participation from one of their in-house developers, AM-2 (famous for their work Virtua Fighter) in 1996, the first Virtual-On was an arcade success worldwide, spawning a 4-game series, plastic model sets, and even audio dramas that fill in or add to the game storyline.
People often say that the console is what killed the arcade game, with consoles being able to offer the same experience in the comfort of your own home without having to lug an unwashed sock full of quarters (or it could be old, gently worn undies, I won’t judge) to an arcade just to get clobbered by some pizza-faced punk that lives just to see you cry. Continue reading “Virtual-On Retro Review”
Ask any retro gamer, and all but the most hardcore Nintendo fanboy will agree, the Sega Dreamcast was a great system. A lot of people will claim the only reason the Dreamcast is so great is due to the fact that it is incredibly easy to burn and play illegal game discs and emulators on. Don’t fall victim to their lie! The Sega Dreamcast was a system with a very diverse genre of titles to choose from. Continue reading “Top 10 Sega Dreamcast Games of All Time”
The Dreamcast had a hard-hitting line-up of amazing Shump games. Ikaruga is one of the more popular titles that immediately comes to mind. Well those of you who still have your systems, get ready. Ghost Blade is on the way. Continue reading “Dreamcast Lives: Ghost Blade”
Play Legit Fam, KJ is talking about SEGA, a company in his eyes that has lost its way. What can this corporation do to get back on track? We’re talking about Batman Arkham Knight receiving an M-Rating, and the impact this may leave in the DC Universe. We have your Amiibo update too. Let’s get it popping.
‘Streets of Rage’ was one of the top 90’s brawlers. It’s only real rival being Capcom’s ‘Final Fight’. While SEGA hasn’t delivered on a followup to its classic trilogy, all three games continue to be redistributed. PC, PS3, Xbox 360, iOS, Steam, Wii, and now Nintendo 3DS. It’s a trip down memory lane for me. This beat-em-up series was sweet back then, but does it hold up on the small screen?
Play as Ex cops: Adam, Axel, and Blaze. Each using their own moves. Strikes, grabs, and the best ability ever. You can Call for Police help. An officer drives to the scene, shooting a rocket down on enemies. for some reason players take no damage from the blast. How do you survive? Don’t ask, just accept it.
3DSOR has two screen options. One makes your screen look like an old CRT TV. The other is the standard view. At a $5.99 price range, I was expecting the bare minimum. A subtle 3D Effect here or there, certainly no coop. Well Developers M2 did great with the visuals, and exceeded my expectations. We wish more studios would adopt this feature. Letting the player change the 3D effect to their liking. You can have the 3D fall into the system, or pop out. Either way looks great.
Areas have several different layers going deep into the background. In stage one, notice how street signs, phone booths, stairs all stick out. This would be cool anyways, but seeing it in a game from 91′ that you’ve played 1,000 times, makes it better. Look out for stage 7. The Elevator ride is impressive. Since everything pops, you can see exactly where your character, and enemies are standing. Believe it or not, this makes it easier to align hits. This would have been useful 22 years ago. More 3D revivals of this genre are in-order. It’s a match made in heaven.
While the coop is just local, we appreciate the fact it wasn’t discarded all together. Handheld ports of classic games have this option missing way too often. The second player does have to own a copy of the game. You can’t mention Streets of Rage without bringing up its brilliant soundtrack. Still held in high regard, the Yuzo Koshiro composed urban-themed tracks still hold up 100 percent.
Play the International version of the game, or the Japanese build (known as “Bare Knuckle” in that area). Play this emulation with Genesis or Genesis 2 settings.
one punch mode is a fun diversion. Literally everyone can be KO’d in a single hit. Street thugs to big time bosses. One hit, and its lights out for them. My issues I have with the game are the same as when it first released. Some of the later bosses get incredibly cheap. A fire-breathing Fat man makes it hard to get a hit in. The roughest could be the Two Ladies who spam jump flip attacks. Of course in typical arcade fashion, expect to see them all again toward the last act. Also This series is known for having smaller sprites than Final Fight, so I wish the entire display was used. There’s a bit of screen cut-off. We could imagine non 3DSXL gamers squinting at times.
It wouldn’t be a bad idea for SEGA to push this line of 3D classics onto retail shelves. New comers should give it a shot. A friendly price tag, and superb 3D effects, brings this Genesis classic to modern times in style. Bring on part 2, 3, and let’s get some Golden Axe in the rotation. 3D Streets of Rage is a re-release worth your time.
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