Blaster Master was one of my favorite games on the NES. Originally released by SunSoft Inc. in 1988, Blaster Master was unique because it contained two different styles of gameplay that you would seamlessly switch between Continue reading “Blaster Master Zero Review: Autopilot”
It’s been four solid years since Nintendo launched the virtual console, or eShop for the original Nintendo Wii and we’ve seen some amazing title arise from the ashes for another play through. Since then it has come over to the Wii U and Nintendo 3DS but recently it seems like something is missing, or maybe more correctly, that it could use a little something more. Continue reading “What We Need From Nintendo’s Eshop”
Super Smash Brothers is one of the rare video game series that never disappoints. For their respective times each game has been a masterpiece, mainly due to the playable characters, interactive items, and unique environments. The latest version hit us with online play, a big step for Nintendo and it was phenomenal. We’ve hit the topic at random in a few other articles but this is the big one! What do we want to see out of Nintendo’s next big SSB title? Let’s start with whats obvious:
New Characters and lots of them!
Nintendo has already announced Villager from Animal Crossing, Rosalinea and Luna, Mega Man, Wii Fit Trainer, Pikmin and Olimar, and Little Mac to the list of playable characters. Why not bring back every smash brothers character ever created? That would give us 47 playable characters, and that doesn’t even include new ones that we are hoping to see. Cranky Kong, King K. Rool (Make a deal with Microsoft), Chibi-Robo, Paper Mario, Ghirahim, and Waluigi are just some of the characters I can think of off the top of my head. Nintendo prides themselves in making each character balanced with the others, over the span on time however they have been able to achieve this and though it would take tons of time and resources, I’d rather see a ton of characters in the game and wait a little longer.
More New Stages, and make it downloadable!
Next to the Characters the interactive stages might be one of the most important aspects of the series. Battlefield, Dr. Wiley’s Castle, Garden of Hope, Palutena’s Temple, Pyrosphere, Skyloft, Smashville, Smash Bros. Arena, Super Mario Galaxy, Wii Fit Gym, Windy Hill Zone, and Wuhu Island have been announced for the upcoming title so far. I don’t see them adding all past stages as it might become a little overwhelming and Nintendo is sure to keep the classic favorites in the game so what else could we expect. Remember in old Mortal Kombat where you could punch your enemy into a new stage, wouldn’t it be excellent if there was a setting that would randomly switch up your stage when one player went flying off the screen? It has to happen! We need it, and when it does, you heard it at playlegit.net first. What’s wrong with making stages downloadable content as well. Many fans would be ready and willing to throw their wallets at such a cause. I smell opportunity Nintendo.
The Internet Discovered.
After purchasing Titanfall this week I am totally on board with basing a game solely around online play. The developers of the title described how much more time, effort, and resources it took to create a single player campaign mode and online multiplayer. Super Smash Brothers always has and always will be a multiplayer experience. While I would expect them to keep the multiplayer version offline, I would like to see the focus go into a high quality online experience rather than any sort of single player mode. Smash Bros. is always a long-lived title on its respective system. This is a game that is going to be played online across the world for 20 years or more, why not invest in your fans now, we sure hope they don’t skimp.
Wii U Controller and DS Madness!
There are endless possibilities when it comes to the interactivity of the game related to the Wii U screen and the DS. It would be nice if you owned both copies of the game that you gained some special items, abilities, stages, or something of the sort right off the bat. Not only would it create record sales for Nintendo (not that it won’t anyway) but it would keep the fans happy with spending money for both games. As usual the Wii U screen could be used by another player to aid or annoy the other players on-screen. We expect you will be able to take the game to bed with you and keep playing with the Wii U controller, but what would be even more amazing is if you could switch all content between your DS and Wii U and take it on the run with you anywhere you go. Maybe the player could tag themselves in a certain location so other players could join them in a public place with their DS. We expect score boards and auto replay of course, but maybe even a DS notification that one of your friends has gained more achievements than you. It’s an obsession waiting to happen.
‘Streets of Rage’ was one of the top 90’s brawlers. It’s only real rival being Capcom’s ‘Final Fight’. While SEGA hasn’t delivered on a followup to its classic trilogy, all three games continue to be redistributed. PC, PS3, Xbox 360, iOS, Steam, Wii, and now Nintendo 3DS. It’s a trip down memory lane for me. This beat-em-up series was sweet back then, but does it hold up on the small screen?
Play as Ex cops: Adam, Axel, and Blaze. Each using their own moves. Strikes, grabs, and the best ability ever. You can Call for Police help. An officer drives to the scene, shooting a rocket down on enemies. for some reason players take no damage from the blast. How do you survive? Don’t ask, just accept it.
3DSOR has two screen options. One makes your screen look like an old CRT TV. The other is the standard view. At a $5.99 price range, I was expecting the bare minimum. A subtle 3D Effect here or there, certainly no coop. Well Developers M2 did great with the visuals, and exceeded my expectations. We wish more studios would adopt this feature. Letting the player change the 3D effect to their liking. You can have the 3D fall into the system, or pop out. Either way looks great.
Areas have several different layers going deep into the background. In stage one, notice how street signs, phone booths, stairs all stick out. This would be cool anyways, but seeing it in a game from 91′ that you’ve played 1,000 times, makes it better. Look out for stage 7. The Elevator ride is impressive. Since everything pops, you can see exactly where your character, and enemies are standing. Believe it or not, this makes it easier to align hits. This would have been useful 22 years ago. More 3D revivals of this genre are in-order. It’s a match made in heaven.
While the coop is just local, we appreciate the fact it wasn’t discarded all together. Handheld ports of classic games have this option missing way too often. The second player does have to own a copy of the game. You can’t mention Streets of Rage without bringing up its brilliant soundtrack. Still held in high regard, the Yuzo Koshiro composed urban-themed tracks still hold up 100 percent.
Play the International version of the game, or the Japanese build (known as “Bare Knuckle” in that area). Play this emulation with Genesis or Genesis 2 settings.
one punch mode is a fun diversion. Literally everyone can be KO’d in a single hit. Street thugs to big time bosses. One hit, and its lights out for them. My issues I have with the game are the same as when it first released. Some of the later bosses get incredibly cheap. A fire-breathing Fat man makes it hard to get a hit in. The roughest could be the Two Ladies who spam jump flip attacks. Of course in typical arcade fashion, expect to see them all again toward the last act. Also This series is known for having smaller sprites than Final Fight, so I wish the entire display was used. There’s a bit of screen cut-off. We could imagine non 3DSXL gamers squinting at times.
It wouldn’t be a bad idea for SEGA to push this line of 3D classics onto retail shelves. New comers should give it a shot. A friendly price tag, and superb 3D effects, brings this Genesis classic to modern times in style. Bring on part 2, 3, and let’s get some Golden Axe in the rotation. 3D Streets of Rage is a re-release worth your time.
This has been a rumored title for a few months, but now it’s confirmed. Phoenix Wright and Professor Layton will share the same game. This is exclusively for the Nintendo 3DS. Even if it was rumored for a bit, the fact its happening is unexpected, weird, and cool all rolled together. Professor Layton vs Phoenix Wright is due sometime in 2014.
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