A Matter of Trust

Real Talk By: Haggy

There has been issues with trusting Game Developers and Publishers ever since gaming became bigger.  Earlier examples of this could be Atari having little care to the quality control of their early titles.  A more recent example being Ubisoft consistently rushing their products to the market. Continue reading “A Matter of Trust”

The Dis-Kinected Consumer


Real Talk By: Knowledge

With price drops, changes to pre-laid plans, and the proverbial “you win” given by the big names of the gaming world, gamers everywhere began to believe that they were the masters of the supply and demand chain. Oh boy, were we wrong. Continue reading “The Dis-Kinected Consumer”