Indie Game Interview: Collapsus

Casey here with another interview from The GDEX 2018 Expo.  I’m with Mark from Wraith Games.  This game is Collapsus.  Tell us about your unique Cube-Crushing title.

Mark: We’ve got a Puzzle Game here where you actually break blocks instead of swapping them. Continue reading “Indie Game Interview: Collapsus”

Neighborhorde Review: Friendship Party

Real Talk By: KJ

Fermenter Games gives us a title designed to keep people unified.  Here I am playing as a Duck, throwing basketballs at Ninjas.  Welcome to the world of Neighborhorde.  It’s all about The 4-Player Experience.  Huddling-up is actually rewarded.  Players who fight inside the “Friendzone” will have a higher success rate.  Face off against some truly insane enemy types.
Continue reading “Neighborhorde Review: Friendship Party”

The Binding of Isaac Afterbirth+ Review: An Isaac to the Past

Real Talk By Zombie Zac

Nintendo’s launch has been dominated by all things Zelda, but that’s not the only game worth playing on the new hybrid system; The Binding of Isaac: Afterbirth + is the definitive version of the 2011 classic and feels right at home on Switch. I know what you’re thinking, yes you can play versions of this game on pretty much every platform, what’s the big deal? Continue reading “The Binding of Isaac Afterbirth+ Review: An Isaac to the Past”

Inside Review: A Return to Form

Real Talk By: Haggy

Inside, the latest game by Playdead, is the spiritual successor to Limbo.  Like the previous title, Inside features a boy trying to get through a dark, creepy world while solving simplistic puzzles in a visually stunning and outrageously well-animated fashion.  I’d almost call this Limbo II, if it wasn’t for the fact that they’ve not only added color, but added a far better sense of depth and three dimensions.
Continue reading “Inside Review: A Return to Form”