Real Talk By: KJ
Sega, Gearbox and Timegate studios team-up to bring us the latest alien title. The story is set after ‘Aliens’, but does it capture the spirit of the classic films? Yes, and no. Playing as Corporal Christopher Winter, your there to check out the U.S.S. Solaco, and search for any survivors aboard. The weapons sound, and some locations will feel similar to fans, but it stops right there. As far as the campaign goes it’s a sloppy rushed mess. For starters, Team A.I. could be a lot more useful. I was on the ground bleeding out, the game did one of its many glitches and froze my teammate. His arms were raised in the default position, the marine just watched me die.
To the games credit, it tries to create some of the scary “Oh snap!” moments from the films. The problem is players are quickly taken out of the experience from its flaws, so these moments fall flat. Safe to say Its more enjoyable stepping online. Levels are a linear experience. Point A to B shooting everything in site. It gets better when playing with four people or local 2 player split screen, but the missions still feel like chores.You’ll be shooting plenty of the same enemies over and over. The repetition is frustrating. It would be better if the visuals were impressive as the press photos, but this isn’t the case with Colonial Marines. Expect tons of Screen tearing, and frame rate dipping within this 5 hour campaign. I wasn’t expecting LA Noire quality lip synching, but even this left a lot to be desired. Its little presentational touches, which lesser known games get, that this doesn’t at all.
Guns lack detail, the Xenomorphs, player faces, look as if they’ve been ripped from a last gen title. Theres some areas players can go where it looks presentable, but it’s very inconsistent. With the Borderlands series being on the résumé of Gearbox, we hold this company to a higher standard. The studio specializes in multiplayer shooters, and this is where we’ve been told they completely have their hands in the development of Colonial Marines. Can the online save the game?
Customize your character. All species have their own camo, and skin variations. Unlock useful attachments for guns, and more player options. The character and perk adjusting will keep players entertained for a while. Multiplayer features a special Team Deathmatch variation of Aliens vs Marines. Gamers will play two rounds in each game (6 on 6). For one round you have access to three types of Aliens. One specializes in pouncing on foes, another one spits acid that slowly takes away HP. This is perfect for long-range attacks, plus landing a kill with this xeno can cause some cool death animations (The game has plenty of cool ones). The standard alien is very fast, but like all three, it’s very easily killed. The Alien can slash at marines causing decapitations and other limb losses. The other side has all the famous weapons from the films.
Players will be fully equipped for online play, maybe a little too-well. it feels a little unbalanced on the soldier side, because aliens get put down immediately, games sometimes turn into marine shooting galleries. At least players really have to change-up their strategies when controlling the Xenomorphs. Survival takes you and three others against waves of the baddest the game has to offer. Extermination has players eliminating all the alien pods and stopping their putrid reproduction methods. You have to set the bombs before the alien family hits the scene. Escape is the Left 4 Dead version of this game. Players must leave the area in one piece. The opposition must use their aliens properly. This L4D mode works well, but its only two levels. I will say getting from point A to point B in this is pretty fun. Its satisfying closing the door on a human controlled alien, cutting them off. Were sure the publisher is holding back maps, so players will grab the Season Pass ($29.99). Without a doubt, the Multiplayer outdoes the campaign. With that being said, in the games current state, it really doesn’t have the weight to garner dropping 60 dollars. Maybe a weekend play-through? Maybe.
Aliens Colonial Marines feels 100 percent rushed. This is embarrassing when you consider the game has been in development for 6 years. Since the Wii U version is getting a delay, maybe there’s time to save that console. SEGA should really take notes from the many reviews. The weapons are most likely the thing that will remind people of the films. Not much else. Look at the pictures in the review, but understand the in-game visuals are not up to that standard. We expect more out of Gearbox and Sega. This could have been one of this years major hits. As of right now, your better off buying a pre-owned copy of rebellion’s AVP. Was there too many cooks in the kitchen? What happened?
Aliens Colonial Marines Gets
Out of Five
+Multiplayer has its moments
-Graphics are a big disappointment
-Riddled with bugs
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