Real Talk By: KJ
Both maps in the beta were small, but perfect for combat. I played primarily with a Lighting Rifle and Rocket Launcher combination. This was perfect for me, but many played with shotguns. I felt that all the available weapons in this build were all-powerful in their own right. Players during deathmatch compete, grabbing power weapons, and even control of a demon. This big powerful creature can move fast around the level with punishing rockets. Still it is possible to ambush the demon. The rival team has a fighting chance.
This game never feels too complex. Still, The important factor is that it’s just plain fun. The classic gameplay of old was captured with a fresh coat of paint. It feels like an Unreal Tournament title also. Super fast-paced arena combat. With this form of multiplayer, and a traditional campaign as well, Doom could surprise in 2016. Were you able to play the open beta?