Remember Reach? Halo has become an amazing franchise over the years. Not only have the video games taken hold, but fans from all over the world have created new formats to explore the Halo story like never before. From manga to online comedy shorts, Halo took on a life of its own and a story through the fans. After the development of Halo 3, Bungie decided to branch off into a prequel of the Halo franchise and create Halo Reach. While the title was a risk for the developer, they took it on in a fantastic way. The games campaign could be played singularly or co-op, you could choose from eight distinct convenient variations, versions of the weapons players had come to love were updated, reusable armor abilities created a new component, and an in-depth multiplayer online experience that can be played split screen or over Xbox Live all came together for the greatest Halo experience. Once again Bungie impressed us with stunning environments, characters, weapons, and of course the one of a kind soundtracks that we have all come to love. The Ending had a brave samurai feel to it. Bungie’s Halo swan song took the franchise to the next level, and put Reach onto our top spot.
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