Mario had work to do bouncing back from Super Mario Sunshine. Many people were unhappy with the F.L.U.D.D water cannon, and the tasks that revolved around it. Well, the jumpman returned to form in Galaxy. Level design is nearly untouchable. Stages within Stages. Clear out enemies on a small planet, leave its atmosphere, and hit an even bigger one. The galactic story and soundtrack made you feel as if Mario was handling business on a grander scale than ever before. As you progressed the challenge was always present. A good balance so that gamers of all ages could get into it. Galaxy 2 took Wii graphics to the next level. When it was all said and done, it resembled a Xbox 360/PS3 title. That’s right. Also, in the sequel Yoshi was brought into the mix, setting you up for different gameplay opportunities. Doing normal mario stuff was just better in these titles. Its one of those games that you really have to play to appreciate the effort Nintendo Put in. Whether you liked 1 or 2 better, they both belong in the number one spot.
@PlayLegit #MarioGalaxy #WiiGOAT