Call of Duty: Black Ops 4 Review: Into the Black

Real Talk By: Zombie Zac

In a tense moment, I found myself with no other option than to dive in the water and swim alongside the edge of the dam. I heard gunfire from somewhere in front of me, but the circle was closing in and I had to move. I found some stairs that led me up to a road along the top of the dam, and without hesitating I ran to the closet door. Inside there was a medical syringe, which I jammed into my arm, and a few bullets for guns I didn’t have. Continue reading “Call of Duty: Black Ops 4 Review: Into the Black”

Fallout: The Board Game Review

Real Talk By: Haggy

As strange as it is to see, yes you are reading that correctly.  As some of you may already know, Bethesda and Fantasy Flight have come together once again after their partnership with DOOM to take you to the Wastelands of the Fallout Universe!  What you may not have known, is that said game is slated to be getting an expansion soon, and I’m quite looking forward to it!  But, first, you’ve gotta know…  What is Fallout: The Board Game? Continue reading “Fallout: The Board Game Review”

8-Bit Troll Stage 22: Battle Buffet

 

Trolling By: Gremlik The Grump

You know, Modern Gaming really chaps my cheeks.  The only Battle Royale I’m interested in is the one at the Buffet Line.  FortNite, Player Unknowns.  It’s too much.  Is his really unknown? I think at this point somebody does! Plus it really makes it tough to get immersed with no WiFi.  Continue reading “8-Bit Troll Stage 22: Battle Buffet”

Okami HD [Switch] Review: A Celestial Touch

Real Talk By: Zombie Zac

It’s remarkable how well Clover Studio’s Okami still looks and feels for a game that came out originally on the PS2 way back in 2006. At the time, Capcom was publishing some industry defining games, coming off the heels of Resident Evil 4 on Gamecube. Clover Studio, the team that developed titles exclusively for Capcom (which has since sort of morphed into Platinum Games) was following up their incredible work on Viewtiful Joe 1 & 2. In a bit of an underdog story, many publications held Okami in even higher regard than that year’s hugely anticipated Zelda entry, Twilight Princess. Continue reading “Okami HD [Switch] Review: A Celestial Touch”

Dead Cells Review: New Ways to Die

Real Talk By: Zombie Zac

With no shortage of Metroidvania or rogue-like indie games in 2018, Motion Twin’s Dead Cells arrives with something to prove. While in early access on the PC for some time, Dead Cells’ final build is now available on all platforms. What I discovered was an enthralling, challenging, single-player 2D action platformer that wasn’t afraid to bring new ideas into the fold. Dead Cells’ gameplay DNA is heavy on combat customization and throws players into interconnected environments that splinter off into multiple paths — all of which reward speed and tactical coordination. Inside these levels Motion Twin draw on a number of influences that when tossed into the cauldron conjure an adventure that is both masochistic and pleasantly rewarding. Continue reading “Dead Cells Review: New Ways to Die”